Water ripple project

In 2011 my group (Ying Zhou, Ana Sanz and me) participated in a Computer Graphics challenge, where the goal was to visualize graphics effects in 3D using OpenGL. We decided to show water waves in action, including various lighting effects, reflection and refraction. We came second after a group that used a particle simulation of fire.

The competition was organized by Prof. Pauly of EPFL. This was our presentation: